Devlog 29: A short one


Nothing much to say this week, I’ve made a few extremely minor changes, due to focusing on getting playtesters and a few personal issues that I won’t explain.

Bug Fixes:

  • Player no longer returns to the developer menu when dying or manually returning to the menu.
  • Fixed auto-saving not saving spoilery parts of the map screen.

While you wait for an actual devlog, here’s a couple more gifs.

Plus, I’ve updated both the itch.io and Gamejolt Pages, for the first time since September. Yet it still said I was in pre-alpha for some reason. Oh well it’s fixed now.

Thanks for reading!

Gamejolt page

Gamejolt Devlog

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