Devlog 29: A short one
Steel Titans » Devlog
Nothing much to say this week, I’ve made a few extremely minor changes, due to focusing on getting playtesters and a few personal issues that I won’t explain.
Bug Fixes:
- Player no longer returns to the developer menu when dying or manually returning to the menu.
- Fixed auto-saving not saving spoilery parts of the map screen.
While you wait for an actual devlog, here’s a couple more gifs.
Plus, I’ve updated both the itch.io and Gamejolt Pages, for the first time since September. Yet it still said I was in pre-alpha for some reason. Oh well it’s fixed now.
Thanks for reading!
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Steel Titans
Giant robots, Heavy amounts of destruction. Destroy the world.
Status | In development |
Author | Squidsheep |
Genre | Action, Shooter |
Tags | Arcade, Destruction |
More posts
- No more updatesMay 27, 2019
- Bugfix 1.0.1May 09, 2019
- Steel Titans is out now!Apr 17, 2019
- Devlog 34: The Grand FinaleApr 14, 2019
- Devlog 33: Penultimate PerilApr 07, 2019
- Devlog 32: On the horisonMar 31, 2019
- Devlog 31: Menu RefurbishmentMar 24, 2019
- Devlog 30: New UI + TrailerMar 17, 2019
- Devlog 28: Tutorial + Save Game + New MenuMar 03, 2019
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