Devlog 31: Menu Refurbishment


So, whats new?

Remade the menu

So at the start of this week, I came to the conclusion that the menu, well, was kinda trash. Not “Needs some work or polish” trash. More of a “Needs a full redo” sorta trash.

So after some work, I got a new menu. Not only, do you get fancy, gradients and drop shadows, along with a weird graphic in the backround. You also get….

juuuice…

Hovering over the buttons, gives you some lovely screen shake, and changes the colour of the backround. It’s still a work in progess, but its getting there.

Plus, I’ve added some drop shadows, gradient, and that weird graphic again, to the map screen, which will be my focus next week, probably.

General changes

  • Water animation varies
  • Added detail to grass
  • Changed map border
  • Fixed map filter
  • Added colour to cables
  • Fixed concrete slabs being partially transparent
  • Fixed returning to menu in tutorial and [REDACTED] leading to dev menu

Thanks for reading!

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