Devlog 30: New UI + Trailer


So what’s new?

UI

First, I’ve added panels to the edge of the screen. Time, and stats have been moved to be stored in these areas.

These panels, along with the weapon select wheel change colour depending on player health.

Minor Changes

  • Health ring size increased
  • Health ring and weapon select moved further in corner
  • Added drop shadows to text
  • Added screen shake to enemy deaths
  • Added screen shake to block destruction
  • Added sound to player movement

Bug Fixes

  • Level no longer completes on death
  • Dying no longer sends player back to dev menu
  • Fixed no Gameover on death
  • Fixed pointer being to small in menu

Trailer!

I’ve released a trailer! It’s a minute long so give in a look!

Release date!

As shown in the trailer, the game will be finished and out to download, on the 18th of April! The game isn’t finished yet, but im working my hardest to make sure it will be at the best quality possible before release.

And yes, along with a second trailer.

Thanks for reading!

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