Devlog 32: On the horison
Steel Titans » Devlog
What’s new?
Alright, as we get closer too release. There’s a lot more to do and a lot less to show sadly. To tide you over, I’ll give ya’ll with a tasty gif.
Anyway, some actual change logs.
General Changes
- Fixed wires not staying green on after quiting
- Fixed sattelite not appearing if player quits mid appearance
- Added fade to menu transitions
- Fixed Enemy counter reaching -1
- Playing with power and Rapid Turrential rain have higher target
- Fix for levels randomly not completing
- Fixed explosions particles remaining after manually leaving room
- Fixed game crashing after leaving boss room
- Fixed level not completing after quiting during win sequence
- Added Credits
- Added web links
Thanks for reading!
Get Steel Titans
Download NowName your own price
Steel Titans
Giant robots, Heavy amounts of destruction. Destroy the world.
Status | In development |
Author | Squidsheep |
Genre | Action, Shooter |
Tags | Arcade, Destruction |
More posts
- No more updatesMay 27, 2019
- Bugfix 1.0.1May 09, 2019
- Steel Titans is out now!Apr 17, 2019
- Devlog 34: The Grand FinaleApr 14, 2019
- Devlog 33: Penultimate PerilApr 07, 2019
- Devlog 31: Menu RefurbishmentMar 24, 2019
- Devlog 30: New UI + TrailerMar 17, 2019
- Devlog 29: A short oneMar 10, 2019
- Devlog 28: Tutorial + Save Game + New MenuMar 03, 2019
Leave a comment
Log in with itch.io to leave a comment.