Devlog 21: Getting closer to, something
Alright, this isn’t gonna be the most content heavy devlog, again
But first, changes
Bug Fixes and General Changes
Added level start instructions Added bullet drift to enemy bullets Fixed occasional crash when firing laser during death Fixed laser sound continuing after death
All these bugs and balancing issues were found due to the new playtesting, which the first few days of the past week were focused on getting feedback from them. Thanks to them if they are reading.
Level design
I’m working on designing levels. Heres a look at one.
Other stuff I’m working on.
Theres one final thing I’m adding to the game, which will not be covered in this devlog. spoilers babeeeee
How’s progress on the game?
So yeah, its going pretty good. Once the levels have been created, its only gonna be a few hundred layers of polish, and then, the game will be finished and ready to be released.
I would say march, but cant be sure yet.
Thanks for reading.
Get Steel Titans
Steel Titans
Giant robots, Heavy amounts of destruction. Destroy the world.
Status | In development |
Author | Squidsheep |
Genre | Action, Shooter |
Tags | Arcade, Destruction |
More posts
- No more updatesMay 27, 2019
- Bugfix 1.0.1May 09, 2019
- Steel Titans is out now!Apr 17, 2019
- Devlog 34: The Grand FinaleApr 14, 2019
- Devlog 33: Penultimate PerilApr 07, 2019
- Devlog 32: On the horisonMar 31, 2019
- Devlog 31: Menu RefurbishmentMar 24, 2019
- Devlog 30: New UI + TrailerMar 17, 2019
- Devlog 29: A short oneMar 10, 2019
- Devlog 28: Tutorial + Save Game + New MenuMar 03, 2019
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