Devlog 26: Balancing + Playtesters


So, whats new?

Levels tested

I’ve tested the levels. Cool

Levels intergrated

The levels are intergrated fully into the game. Also cool

Level select

Now onto some new stuff I can show. I’ve begun intergrating a level select feature into the game. Really basic stuff currently, but a work in progress. Yes, I traced America then changed a couple areas. Might change that

Levels

Not made any new ones, but new teasers and all that jazz.

Playtesting

Yup, back on the testing grind. I’m gonna start playtesting as soon as possible, which will continue for a while. If anyone is interested, contact me at squidsheepdev@gmail.com (I’m not offering any pay sadly)

Thanks for reading!

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