Devlog 27: Map progress + slowing down
So whats new?
World map
I’ve made some progress on the world map Yay Still a work in progress
Featuring:
Level names, with the big funny
Props, which will do things
Graphic effects for Immersion
And some more stuff I wont list.
That’s it?
Well for one, the aditions to the map are much larger than shown here, I just didn’t think they were interesting enough or non spoilery enough the warrant being showcased in this devlog.
But yeah, mainly procrastination.
I’ve slown down, and thats not really that acceptable.
The plan for this week was for playtesting, however, one person signed up for it two days ago, and I haven’t sent them the files yet.
So for now I’m going to delay that phase and move on to other things so I can work at full efficiency.
Next week will not have a devlog, not due to a lack of progress but due to me taking part in the Blackthornprod Game Jam starting from next saturday.
The devlog the week after will cover the progress made this week, and I’m hoping to make as much progress as possible in the coming days.
Thanks for reading!
Get Steel Titans
Steel Titans
Giant robots, Heavy amounts of destruction. Destroy the world.
Status | In development |
Author | Squidsheep |
Genre | Action, Shooter |
Tags | Arcade, Destruction |
More posts
- No more updatesMay 27, 2019
- Bugfix 1.0.1May 09, 2019
- Steel Titans is out now!Apr 17, 2019
- Devlog 34: The Grand FinaleApr 14, 2019
- Devlog 33: Penultimate PerilApr 07, 2019
- Devlog 32: On the horisonMar 31, 2019
- Devlog 31: Menu RefurbishmentMar 24, 2019
- Devlog 30: New UI + TrailerMar 17, 2019
- Devlog 29: A short oneMar 10, 2019
- Devlog 28: Tutorial + Save Game + New MenuMar 03, 2019
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